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Tone Curves

Select the tone mapping algorithm used to compress HDR luminance to the output range.

Available Options

CurveInternal NameDescription
ClipclipHard clipping -- no tone mapping
ST2094-40st2094-40SMPTE ST 2094-40 Annex B
ST2094-10st2094-10SMPTE ST 2094-10 Annex B.2
BT.2390bt2390ITU-R BT.2390 hermite spline
BT.2446Abt2446aITU-R BT.2446 method A
SplinesplineDual-polynomial spline
ReinhardreinhardReinhard curve
MobiusmobiusMobius transform
HablehableFilmic curve (Uncharted 2)
GammagammaPower-function mapping
LinearlinearLinear stretch in PQ space
VoidvoidCustom Void tone mapper (not yet implemented)

User-loaded shader tone mappers from the hdr/tonemapping category also appear in this list.

The active curve is indicated in the menu. Selecting an option sets hdr.tone_mapping_function in the config.

Default: spline

Main Menu > HDR Settings > Tone Curves